Tuesday, July 26, 2011

Listen

I see now why most RPGs are easy. The reason to my understanding is none other than my nephew.

Having played Oblivion for most of the day, he's gotten to the end of the Thieves Guild questline. All quests involved stealing things, as high level as his character is and how "unbalanced" that game is when it comes to magic it's no surprise that he got through it in one sitting. Him being invicible and being able to interact with any object without being caught makes the Thieves Guild an easy side line mission.

Then BAM, a series of small challenges appear and immediatley the "near crying whining" begins. When I say small, I mean really small. Explore a ruin for a nearby button, have a bow available and be able to use it.

Oblivion has everything served on a silver plate for the player, but it's obviously not easy enough.

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