Both had their ups and downs.
Magic The Gathering is a card game and thus extremely random and "luck" oriented, so why they hold championships in it is beyond me. Sure it's fun and all, but it gets quite frustrating when the game decides to either only give you land, or only high price creatures you can't do anything with because you don't get any land. Then the Ally AI is down the drain as well. There's not a single line of code in them for any self preservation.
If I have four creature cards, I'm at two health and the next attacking monster will kill me, I will sacrifice one of those four cards to block the damage. The AI won't.
In Bad Company 2 I tested Hardcore mode with a friend. It means that you have no HUD and can take less damage, in other words "more realistic". It sure was fun getting spawn killed about 20 times by an Apache and a Hind. That is why I miss a good RTS, you can't get spawn killed. Sure, you can get rushed but if you're good you'll counter it. I should play more Starcraft 2 again.
I should also complete the Vietnam download for Bad Company 2.
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